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Hello: Is Anyone Out There? Strategies for Creating Community in the Classroom

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dc.contributor.author Berman, Erin
dc.date.accessioned 2021-02-03T19:32:06Z
dc.date.available 2021-02-03T19:32:06Z
dc.date.issued 2020-11-13
dc.identifier.uri http://hdl.handle.net/20.500.12264/334
dc.description.abstract Garrison, Anderson, and Archer (2000) posset in their Community of Inquiry Model, that creating connection is the cornerstone of a satisfying learning experience; one that creates a long-term change in the brain. As educators, that is our goal every day and through the implementation of techniques and tools, we can help students to connect on a deeper level with the content, to engage with each other in meaningful ways that build a supportive learning community, and work as a guide to facilitate this process. Throughout this workshop, learners will have the opportunity to participate in a question and answer style “game,” as a way to showcase gamification as a way to build connections, but also, as a way to dispel myths related to strategies for creating engaging online classroom experiences. en_US
dc.language.iso en_US en_US
dc.title Hello: Is Anyone Out There? Strategies for Creating Community in the Classroom en_US
dc.type Presentation en_US


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